Be Loud is working with 8 Leaf Digital Productions to create an innovative content delivery system for Sangari Active Science. The system consists of a server side processing platform that is manipulated through a web interface. Once the content has been broken down into smaller more manageable components it is then delivered over HTTP to the client. The server component and web interface is written in Java using the Google Web Toolkit. The client is written in Java using the Processing framework and is designed to be run on a touch screen tablet. This project is currently in active development.
Be Loud has been working with Gulf Island internet provider Beacon Wireless to upgrade their network and develop client management software. The software project is being developed in Java using the Google Web Toolkit with MySQL for the data store. Currently the system generates PDF invoices using the iText library and emails them to clients on the 1st of each month. There are future plans for a ticket system and various network monitoring tools. We will keep you posted as this exciting project continues to develop.
Be Loud developer Christopher Luft worked with a team of entrepreneurial software engineers in an attempt to bring an idea to market. The team developed cloud based software that aggregates and delivers over the top video from multiple sources and presents it to the user in a seamless fashion while mimicking the experience of traditional television. Originally targeting next generation set top boxes the idea evolved to encompass a Boxee, web and iPhone player. The team also developed a unique system that allows users to create video advertisements by uploading photos, recording audio and selecting music. Despite having numerous conversations with various set top box providers, as well as Vancouver and California based venture capitalists the project has yet to receive funding and is currently idle.
Be Loud developer Christopher Luft created a Processing sketch to try and work out an idea he has for a rhythm generating interface.
To create a sound the user simply clicks and drags in the application window. When the user releases the mouse button a rectangle is created. The rectangle will immediately begin to fall and when it strikes the surface it will create a sound. Currently the sound is generated based on attributes of the rectangle. The frequency gets lower the wider the rectangle is and the length of the sound produced is based on the rectangles height.
This idea is very early in formation and we expect to see more developed versions in the future.
Be Loud Web Services & Software Development created a reactive window display for Urban Visuals in order to help them draw attention to their new ground floor office location.
The project was developed using OpenCV and is written in C++.
Be Loud Web Services & Software Development worked with long time friends at Urban Visuals to create a series of light shows to be played on the giant 40M-wide LED Olympic rings created by PBA Engineering for the Province of British Columbia.
Be Loud wrote software to generate XML commands that are interpreted by the PBA Engineering control system. Hardware constraints limited the number of commands that could be sent in a given time frame and the light shows are designed accordingly.
The light show animations and resulting XML were produced with Java using the Processing framework. Urban Visuals and Be Loud produced 10 shows in total.
Be Loud was contracted by Urban Visuals to create Madrix MAS effect software scripts to run on their custom built 16 panel LED light wall. The light wall was installed at Gossip night club for the duration of the Vancouver 2010 Olympics for a total of 18 shows. The scripts provided by Be Loud were used to expand Urban’s library of lighting effects and help to keep the shows fresh night after night.
Be Loud worked with long time friends at Urban Visuals to create an interactive exhibit for Science World. The exhibit is designed to teach young people about energy consumption and is currently displayed in the Our World gallery.
The exhibit has 16 monitors, 14 buttons and a dynamic RGB LED display. Be Loud designed and wrote the control software for the game in Java using the Processing framework. The game is designed so that various parameters relating to game play can be adjusted by the administrative staff at Science World. The administration component was created by storing various system parameters in a MySQL database and allowing the administrators to adjust those parameters through a web interface written in PHP.
The application supports user generated accounts, custom PDF reports based on user data and the saving/loading of multiple projects. The application is written to prevent round-off error, does real-time error checking and takes extensive measures to prevent malicious attacks on both the server and client side.
The application was written in Java using the Google Web Toolkit with a MySQL database on the back-end to store and retrieve user account data.
To learn more about the application you can visit the website: NASTT GHG Calculator
Be Loud developer Christopher Luft wanted to learn more about the Twitter API so he created a simple real-time data mining application to monitor the chatter online about the swine flu.
Over the course of 30 seconds the application returns 1000 results that contain the term ’swine flu.’ According to the Twitter API the posts returned are the most recent. By measuring the time between posts we are able to make some sort of measurement about the level of interest in, or chatter about, this particular search term. The application displays bars whose height and colour represents the measurement. In order to make the application more visually appealing a random tweat is displayed on the screen every 30 seconds while the next bar is being drawn.
The application is written in Java and utilizes the Processing framework to display the data to the screen.
Photographer Lisa Ramsay contracted Be Loud Web Services to help her develop a web presence for her company Ophelia Photography.
Ophelia Photography specializes in wedding and portrait photography and has been extremely successful since its inspection. Lisa’s company just hit the first page of Google search results for the terms ‘Vancouver photographer,’ which is no small feat in this ultra competitive market.
Part of Lisa’s success can be attributed to her to consistent and determined use of her blogging platform. In order to allow Lisa to continue blogging and also have a professional looking website we created a system that has both.
The website portion of Ophelia Photography is custom built and utilizes JQuery to provide animated slide shows.
The blogging portion of her web presence was created using the Wordpress content management system and is run completely by Lisa.
Be Loud Web Services has participated in the website design of the Soundwave Music Festival for the last 5 years. For the last 2 years Be Loud has implemented and handled the online ticket sales for the 3000 person event.
The website was created using the Drupal content management system and the payment form was custom built by Be Loud developers.
The stage plot is a prototype for a web based drag and drop application to be used in the entertainment industry. The application will allow artists to communicate their needs to the technical stage staff and allow for the smoother flow of information.
Prior to a stage show the artist can visit the website, fill in their information and use the software to describe the technical requirements of their show.
The application is written in Javascript.
If you are interested you can look at the prototype and test the drag and drop functionality: Stage Plot
Be Loud Web Services worked with software developers Geoff Spears and Marc Windle to create a fully featured desktop Facebook application.
Snapshots is a social network screensaver and image browser.
The application will automatically brings your friends’ newest pictures from Facebook to your computer rather than having to visit each of their profiles. In screensaver mode, it covers your screen by littering your desktop with your friends’ photos one at a time. In image browsing mode, you can quickly browse through all your friends most recent albums, view the photo descriptions and tags. You can even add your own comments.
On the client side the application is written in C# and is compatible with all Windows operating systems (both 32 and 64 bit). On the server side the application utilizes a secure web service written in PHP that stores data in a MySQL database.
Visit the website to learn more about the project or download a copy for yourself: Snapshots
The Soundmap Project was started by Be Loud developer Christopher Luft in his final year of university and he continues to tinker with it to this day. Chris started the project because he wanted to further his understanding of hardware/software interfacing and to see if he could bring an idea into reality.
The aim of the project is to make bathymetric maps of underwater surfaces using off of the shelf components. The project was created on a student budget with an overall hardware cost of under 500.00 CDN.
Chris has been able to share the knowledge he gained from developing this project, through email correspondence, with a search and rescue team in England and a Costa Rican river engineer.
The project has been in a holding pattern for over a year now but Chris hopes to revitalize it this summer and bring it into the salt water environment. During his time developing software for Refractions Research he had the opportunity to become familiar with the uDig GIS Eclipse RCP framework and would like to use this to build a GUI interface for the Soundamap Project as well as a cloud based data store for the mapping information collected.
To learn more about the project please visit the project blog maintained by Chris: The Soundmap Project